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Duke nukem forever achievements
Duke nukem forever achievements












duke nukem forever achievements

Of course the rigid pricing structure of the industry has a negative role to play there too. Some games have suffered by being artificially lengthened by publisher demands because they thoguht that's what customers want - that they won't pay for a 6 hour game.

duke nukem forever achievements

The problem is mostly with the assumption by all that bigger is automatically better. And doubtless much of the added content will improve the game.

duke nukem forever achievements

#Duke nukem forever achievements full#

I don't doubt that Fargo and Weisman know full well what players want. And when it comes to writing novels it's oft-repeated that a book is not finished until you cut out all that can be cut.

duke nukem forever achievements

Novels sell more of course, but we're talking about crticial response. There's an acceptance that they are both different and equally valuable. There's nothing in literary circles that says a novel has more merit than a poem. They have a finger on the pulse of today's players, (who as much as they are demanding tighter gameplay and greater challenge are above all hungry for content), whereas you guys seem to be missing something fundamental. The developers out there like Brian Fargo and Jordan Weisman aren't making a mistake when they promise their fans more content. We all know bigger doesn't necessarily mean better, but can a game be improved by adding content? Absolutely, and I can't understand why anyone would claim otherwise. If anything I'd say it's the opposite, that there's no comparable sentiment in literature to correct the over-appreciation of novels over short stories in the name of efficiency and creating something more manageable for busy social climbers. Burgun citing literature as an example of a 'mature' artform unconcerned with scale, apparently forgetting that the novel is often regarded as the height of literary achievement and clearly enjoys greater popularity, even among the elite. "In other arts there is no similar assumption that scale is better," Personally I like all elements depending on my mood, though aesthetic is probably the least ranked. Some people like aesthetic games with a strong narrative component (many RPGs), others pure ludic games with social elements (such as boardgames). These terms are all recognisable, and are also directed towards what appeals to players. Games can involve any subset of these to varying degrees. Explorative: world interaction and freedom of play Narrative: the story (whether pre-written or emergent) Aesthetic: the look, sound and feel of the game Ludic: the basic play systems and logical interaction mechanics I present the "Grey Model" for elements of games ) The full description of what it means would take much longer to describe of course, but a good terminology needs to be short and recognisable. I like the term "ludic" since it's simple :) The word seems to be coming into more use lately, perhaps being popularised by Ludum Dare or by the academic communities studying games (academics love Latin terms). We offer the best content in order to be a source of useful information, so here you can find the latest news, guides, tricks, secrets and tips so you can enjoy your favorite entertainment to the fullest.Um, bleh, that post badly needs some attention from the Plain English police :/ I get what it's saying but there are far less obscure ways of expressing the concepts. Unlock the secret storage room at the end of the The Depot mapĭo you want to be an expert and know all the tricks, guides and secrets for your video games? we are a group of enthusiasts of video games, as well as comics and movies, who want to share the best news, secrets, guides and tips. Win a game of the Alien Abortion game in the strip club Knock out the young talent on the talk show Kill all the catfish in the underwater level Scribble something on the board in Campaign modeĬarry the golden gun with you for the entire campaignĬomplete Campaign mode on Easy difficultyĬomplete Campaign mode on Medium difficultyĬomplete Campaign mode on Hard difficultyĬomplete Campaign mode on Absurd difficultyįind the 3 helmets in the single player campaign Get a score of 1.000.000 on pinball in Campaign mode Win a 7-0 air hockey game at the strip club View all the pages of a calendar in Campaign modeĭetonate 5 enemy gunboats or drop shuttles Kill 15 aliens with melee attacks while under the influence of steroidsĮat 10 pieces of food during the single player campaign Kill 10 aliens with explosives on the map














Duke nukem forever achievements